Projects before 2020

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Consumer Technology | 2019

Re-designing the Co-working space digital experience at Antwork

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Public Design | 2018

Crafting a circular economy innovation strategy to the EU Parliament

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Ed-Tech | Client Hello Ruby | 2015

Creating coding play activities for kids at Hello Ruby

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Workshop | Speculative Needs | 2016-2018

20 futures-worldbuilding workshops

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Product / Interaction Design | Presence Timer | 2015

A timer that adresses the attention economy.

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Exhibition | The World Vote | 2018

A participatory voting exhibition to engage people in possible near-futures.

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Non Profit | Client Unicef | 2018

Setting up youth for entrepreneurship success with Unicef